From 5d309ff52cd399a6b71968a6b9a70c8ac0b98981 Mon Sep 17 00:00:00 2001 From: Joel Kronqvist Date: Sat, 5 Mar 2022 19:02:27 +0200 Subject: Added node_modules for the updating to work properly. --- node_modules/node-int64/README.md | 78 +++++++++++++++++++++++++++++++++++++++ 1 file changed, 78 insertions(+) create mode 100644 node_modules/node-int64/README.md (limited to 'node_modules/node-int64/README.md') diff --git a/node_modules/node-int64/README.md b/node_modules/node-int64/README.md new file mode 100644 index 0000000..efef18a --- /dev/null +++ b/node_modules/node-int64/README.md @@ -0,0 +1,78 @@ +JavaScript Numbers are represented as [IEEE 754 double-precision floats](http://steve.hollasch.net/cgindex/coding/ieeefloat.html). Unfortunately, this means they lose integer precision for values beyond +/- 2^^53. For projects that need to accurately handle 64-bit ints, such as [node-thrift](https://github.com/wadey/node-thrift), a performant, Number-like class is needed. Int64 is that class. + +Int64 instances look and feel much like JS-native Numbers. By way of example ... +```js +// First, let's illustrate the problem ... +> (0x123456789).toString(16) +'123456789' // <- what we expect. +> (0x123456789abcdef0).toString(16) +'123456789abcdf00' // <- Ugh! JS doesn't do big ints. :( + +// So let's create a couple Int64s using the above values ... + +// Require, of course +> Int64 = require('node-int64') + +// x's value is what we expect (the decimal value of 0x123456789) +> x = new Int64(0x123456789) +[Int64 value:4886718345 octets:00 00 00 01 23 45 67 89] + +// y's value is Infinity because it's outside the range of integer +// precision. But that's okay - it's still useful because it's internal +// representation (octets) is what we passed in +> y = new Int64('123456789abcdef0') +[Int64 value:Infinity octets:12 34 56 78 9a bc de f0] + +// Let's do some math. Int64's behave like Numbers. (Sorry, Int64 isn't +// for doing 64-bit integer arithmetic (yet) - it's just for carrying +// around int64 values +> x + 1 +4886718346 +> y + 1 +Infinity + +// Int64 string operations ... +> 'value: ' + x +'value: 4886718345' +> 'value: ' + y +'value: Infinity' +> x.toString(2) +'100100011010001010110011110001001' +> y.toString(2) +'Infinity' + +// Use JS's isFinite() method to see if the Int64 value is in the +// integer-precise range of JS values +> isFinite(x) +true +> isFinite(y) +false + +// Get an octet string representation. (Yay, y is what we put in!) +> x.toOctetString() +'0000000123456789' +> y.toOctetString() +'123456789abcdef0' + +// Finally, some other ways to create Int64s ... + +// Pass hi/lo words +> new Int64(0x12345678, 0x9abcdef0) +[Int64 value:Infinity octets:12 34 56 78 9a bc de f0] + +// Pass a Buffer +> new Int64(new Buffer([0x12, 0x34, 0x56, 0x78, 0x9a, 0xbc, 0xde, 0xf0])) +[Int64 value:Infinity octets:12 34 56 78 9a bc de f0] + +// Pass a Buffer and offset +> new Int64(new Buffer([0,0,0,0,0x12, 0x34, 0x56, 0x78, 0x9a, 0xbc, 0xde, 0xf0]), 4) +[Int64 value:Infinity octets:12 34 56 78 9a bc de f0] + +// Pull out into a buffer +> new Int64(new Buffer([0x12, 0x34, 0x56, 0x78, 0x9a, 0xbc, 0xde, 0xf0])).toBuffer() + + +// Or copy into an existing one (at an offset) +> var buf = new Buffer(1024); +> new Int64(new Buffer([0x12, 0x34, 0x56, 0x78, 0x9a, 0xbc, 0xde, 0xf0])).copy(buf, 512); +``` -- cgit v1.2.3