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2024-11-07Made the server work with the adventure modelJoel Kronqvist
* The model was imported from the wrong version, so that needs to be fixed. * The client side doesn't work at all right now. Use netcat for testing. * There are inconveniences and bugs in the model (eg. it lists the player among entities) * Players can just see each other, not interact in any way But it's a good base.
2024-11-05Small refactoringJoel Kronqvist
* Moved `ConnectionGetter` to its own file * Added method `mapAndRemove` to Server/Client.scala * Replaced usages of `removeNonSatisfying` with the above * Added some documentation
2024-11-04Added basic TCP networking for the server.Joel Kronqvist
The client's networking is still very experimental and the actual protocol is not yet specified for either side.