import o1game.Client.Client import o1game.Server.Server import scala.io.StdIn.readLine // TODO: add proper logic for starting the game @main def main(): Unit = print("Please choose:\n1) Client.Client\n2) Server\n> ") readLine().toIntOption match case Some(1) => Client("127.0.0.1", 2267).startClient() case Some(2) => Server(2267, 5, 30, true).startServer() case _ => println("Invalid input")