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-rwxr-xr-xmain.py19
1 files changed, 9 insertions, 10 deletions
diff --git a/main.py b/main.py
index 52063f7..a0659f3 100755
--- a/main.py
+++ b/main.py
@@ -18,16 +18,15 @@ while running:
for event in pygame.event.get():
if event.type == pygame.QUIT:
running = False
-
- keys = pygame.key.get_pressed()
- if keys[pygame.K_w] and view.game.snake.heading != Vec.up.neg():
- view.nextControlDirection = Vec.up
- elif keys[pygame.K_a] and view.game.snake.heading != Vec.left.neg():
- view.nextControlDirection = Vec.left
- elif keys[pygame.K_r] and view.game.snake.heading != Vec.down.neg():
- view.nextControlDirection = Vec.down
- elif keys[pygame.K_s] and view.game.snake.heading != Vec.right.neg():
- view.nextControlDirection = Vec.right
+ elif event.type == pygame.KEYDOWN:
+ if event.key == pygame.K_w and view.game.snake.heading != Vec.up.neg():
+ view.nextControlDirection = Vec.up
+ elif event.key == pygame.K_a and view.game.snake.heading != Vec.left.neg():
+ view.nextControlDirection = Vec.left
+ elif event.key == pygame.K_r and view.game.snake.heading != Vec.down.neg():
+ view.nextControlDirection = Vec.down
+ elif event.key == pygame.K_s and view.game.snake.heading != Vec.right.neg():
+ view.nextControlDirection = Vec.right
if view.isRunning():
view.update(pygame.time.get_ticks())