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Multiplayer text adventure with simultaneously executed turns
Joel Kronqvist
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2024-11-17
Bug fix: Server.Client.nextLine left newlines at starts of lines
Joel Kronqvist
2024-11-15
Added join messages as observations
Joel Kronqvist
2024-11-15
Added observations for Players in model & implemented sending them to other c...
Joel Kronqvist
2024-11-14
Added immediate turn start for client, required minor protocol tweak
Joel Kronqvist
2024-11-14
Immediate printing of actions & no prompt on blocking action & refactoring
Joel Kronqvist
2024-11-09
Minor change in concurrency model
Joel Kronqvist
2024-11-09
Made & implemented clearer protocol, added client functionality
Joel Kronqvist
2024-11-07
Added turns, time limits and turn order randomization (feature/bug?)
Joel Kronqvist
2024-11-07
Added possibility to join in the middle of the game & fixed bugs and inaccura...
Joel Kronqvist
2024-11-07
Added comments for documentation and reformatted old ones
Joel Kronqvist
2024-11-07
Made the server work with the adventure model
Joel Kronqvist
2024-11-05
Small refactoring
Joel Kronqvist
2024-11-04
Added basic TCP networking for the server.
Joel Kronqvist