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Client: [version number]CRLF[client name|]
Server: [good/version old]
...
Server: [time limit in int/secs]CRLF # signifies game start
[instantly gives turn info]
Before turn:
[Action blocking|nonblocking|sing indicator]
if action indicator => [Description of action during turn]CRLF
if sing indicator => [Line to sing]CRLF
At start of turn:
Server: [turn indicator]CRLF
[Description of area]CRLF
[Directions separated with semicolon]CRLF
[Visible items separated with semicolon]CRLF
[Entities separated with semicolon]CRLF
When running turn: [CRLF-separated list of things happening in the players room]
At end of game: [GAME_END_INDICATOR]
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