aboutsummaryrefslogtreecommitdiff
path: root/src/scalevalapokalypsi/Model/Area.scala
blob: c07f2f9a9f60b010582f07890b236393c70c30bd (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
package scalevalapokalypsi.Model

import scala.collection.mutable.Map
import scalevalapokalypsi.Model.Entities.*

/** The class `Area` represents locations in a text adventure game world. A game
  * world consists of areas. In general, an “area” can be pretty much anything:
  * a room, a building, an acre of forest, or something completely different.
  * What different areas have in common is that players can be located in them
  * and that they can have exits leading to other, neighboring areas. An area
  * also has a name and a description.
  *
  * @param name the name of the area
  * @param description a basic description of the area (typically not including
  *                    information about items)
  */
class Area(val name: String, var description: String):

	private val neighbors = Map[String, Area]()
	private val items: Map[String, Item] = Map()
	private val entities: Map[String, Entity] = Map()

	/** Returns the area that can be reached from this area by moving in the
	  * given direction. The result is returned in an `Option`; `None` is
	  * returned if there is no exit in the given direction.
	  */
	def neighbor(direction: String): Option[Area] =
		this.neighbors.get(direction)

	def getNeighborNames: Iterable[String] = this.neighbors.keys
	def getItemNames: Iterable[String] = this.items.keys
	def getEntityNames: Iterable[String] = this.entities.values.map(_.name)
	def getEntities: Iterable[Entity] = this.entities.values
	def getEntity(name: String): Option[Entity] = this.entities.get(name)

	/** Makes all entities in this area observe the given event.
	  *
	  * @param event the event to observe.
	  */
	def observeEvent(event: Event): Unit =
		this.getEntities.foreach(_.observe(event))

	/** Tells whether this area has a neighbor in the given direction.
	 *
	 * @param direction the direction to check
	 * @return whether there is a neighbor in the direction
	 */
	def hasNeighbor(direction: String): Boolean =
		this.neighbors.contains(direction)

	/** Adds an exit from this area to the given area. The neighboring area is
	  * reached by moving in the specified direction from this area. */
	def setNeighbor(direction: String, neighbor: Area) =
		this.neighbors += direction -> neighbor

	/** Adds exits from this area to the given areas. Calling this method is
	  * equivalent to calling the `setNeighbor` method on each of the given
	  * direction–area pairs.
	  *
	  * @param exits contains pairs consisting of a direction and the
	  *              neighboring area in that direction
	  * @see [[setNeighbor]]
	  */
	def setNeighbors(exits: Vector[(String, Area)]) =
		this.neighbors ++= exits

	/** Adds the specified item
	  *
	  * @param item the item to add
	  */
	def addItem(item: Item): Unit = this.items += item.name -> item

	/** Adds multiple items
	  *
	  * @param items a once iterable collection of items to add
	  */
	def addItems(items: IterableOnce[Item]) =
		items.iterator.foreach(i => this.items += i.name -> i)

	def hasItem(itemName: String) = this.items.contains(itemName)


	/** Removes the specified item if it exists.
	  *
	  * @param itemName the name of the item to remove
	  * @return an option containing the removed item
	  */
	def removeItem(itemName: String): Option[Item] =
		this.items.remove(itemName)

	/** Adds the specified entity to the area.
	  *
	  * @param entity the entity to add.
	  */
	def addEntity(entity: Entity): Unit =
		this.entities += entity.name.toLowerCase -> entity

	/** Removes the entity with the name `entityName`.
	  *
	  * @param entityName the name of the entity to remove
	  * @return an option containing the removed entity if it was in the area
	  */
	def removeEntity(entityName: String): Option[Entity] =
		this.entities.remove(entityName.toLowerCase())

	/** Returns a single-line description of the area for debugging purposes. */
	override def toString =
		this.name + ": " + this.description.replaceAll("\n", " ").take(150)

end Area