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package scalevalapokalypsi.Model
import scalevalapokalypsi.Model.Entities.Entity
import scala.annotation.targetName
/** The class `Item` represents items in a text adventure game. Each item has a
* name and a longer description. (In later versions of the adventure game,
* items may have other features as well.)
*
* @param name the item’s name
* @param description the item’s description
*/
class Item(val name: String, val description: String, val weight: Int):
/** Returns a short textual representation of the item (its name, that is). */
override def toString = this.name
/** Makes the caller entity use this Item. Default implementation
* does nothing, this can be implemented by extending.
*/
def use(caller: Entity): Option[Event] = None
end Item
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