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author | Joel Kronqvist <joel.kronqvist@iki.fi> | 2024-11-04 21:38:50 +0200 |
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committer | Joel Kronqvist <joel.kronqvist@iki.fi> | 2024-11-04 22:03:40 +0200 |
commit | ae82027a9bd4e75582f9499d4006b18c29a4129c (patch) | |
tree | 92d23012158647d31fbdc0e6cdae7854ee773cbc /src/main/scala/main.scala | |
download | scalevalapokalypsi-ae82027a9bd4e75582f9499d4006b18c29a4129c.tar.gz scalevalapokalypsi-ae82027a9bd4e75582f9499d4006b18c29a4129c.zip |
Added basic TCP networking for the server.
The client's networking is still very experimental and
the actual protocol is not yet specified for either side.
Diffstat (limited to 'src/main/scala/main.scala')
-rw-r--r-- | src/main/scala/main.scala | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/src/main/scala/main.scala b/src/main/scala/main.scala new file mode 100644 index 0000000..18172e2 --- /dev/null +++ b/src/main/scala/main.scala @@ -0,0 +1,15 @@ + +import o1game.Client.Client +import o1game.Server.Server + +import scala.io.StdIn.readLine + +// TODO: add proper logic for starting the game +@main def main(): Unit = + print("Please choose:\n1) Client.Client\n2) Server\n> ") + readLine().toIntOption match + case Some(1) => Client("127.0.0.1", 2267).startClient() + case Some(2) => Server(2267, 5).startServer() + case _ => println("Invalid input") + + |