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import o1game.Client.Client
import o1game.Server.Server
import scala.io.StdIn.readLine
// TODO: add proper logic for starting the game
@main def main(): Unit =
print("Please choose:\n1) Client.Client\n2) Server\n> ")
readLine().toIntOption match
case Some(1) => Client("127.0.0.1", 2267).startClient()
case Some(2) => Server(2267, 5).startServer()
case _ => println("Invalid input")
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